Dan Burke is a UK-based Graphics Supervisor and Lead Designer working across major feature films and high-end television productions. With a background spanning graphic design, illustration, visual worldbuilding and environmental storytelling, his work focuses on creating integrated graphic languages, signage systems, fictional identities and narrative-driven visual assets that support production design at every scale.
Combining traditional design craft with emerging generative workflows, Dan specialises in developing bespoke visual systems that feel authentic to the worlds they inhabit — from grounded contemporary environments to large-scale stylised and fictional universes. His experience includes close collaboration with production designers, set decorators, VFX teams and construction departments across internationally recognised productions.
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